![]() ![]() This is theoritical but, in my PES 2020 i have around ~980+ kits, all 1024 and i am close to max cap, have still 10~spots IIRC. And so on.Ĭlick to expand.Oh sorry for my bad message. Maldini was born later - he is 28, Messi even later - he is 19. But this is illogical due to the age difference. I would like to prevent this.Īlso I would like to edit legends. if I change the age of a 37-year-old player to 34, his rating will become even lower when he turns 37 in the game. The idea is to lower the age of all players. But I rarely transfer such players to my team, because their rating decreases. While playing Master League, I noticed that old players have a real face, a surname for the announcer and a lot of skills. My idea will help to minimize the number of regen in the Master League, as well as make old players suitable for transfers to their team. Base colour+1 patern=scoreboard combination colour. What you suggest, seems to make perfect sense. I will do a fast check on this first patern and see what it gives! I mean it is pointless, since they leave the shirt unlocked, they could also leave shorts and socks editable. The bad-KONAMish part is, shorts and socks are locked, which is pretty damn stupid. The good part is, you can still edit the shirt, even after you imported the image. like the diagonal strip, some extra black strips, in order to take that Yellow-Black in the scoreboard. What i conclude is, some detail in the shirt gives the second colour, IE if i edit BvB 1st kit by myself, i give them base shirt colour yellow and i try to put as much black details as possible. I usually get a decent combination in the scoreboard. For the secondary colour, i usually design the under-default shirt to match the image i import and pray for the best. I am also sure that first colour is drained by base colour. Or it is allowed same colour, or white, IIRC.Ībout the scoreboard pattern, i also myself search about the motif of the colouring. Although, as far as i read recently, it is prohibited by FIFA, all gear colours must match the kit colours. Sometimes i like having various gear colour, like yellow ankle tape with blue socks. Finally some other guy agreed with me, that that s how it works and he left me in my peace!! ![]() I mean he found me uncreditable cause consoles are inferior in moddding terms, in comparison to PC. While i was explaining him how it works and that i edit kits before image importing, to match colours, he attacked me cause i am a console guy and he a PC guy. Created 3rd and 4th kits are alway white by default. I had a strong arguement with a PC guy, who was importing in 4th created kit spot some kit and he was getting white ankle taping. If you rename any kit with BvB_Home and put it into the WEPES folder it will import that image when you import the BvB.ted. Yes, that would work, the only thing that matters really is the file name. So, you probably don't want HSV with yellow/black scoreboards and players using yellow long sleeves during the winter, so I recommend you take the extra time to do those details manually. The socks' color is also the color of the ankle tape The shorts' color is also the color of that "innerwear" players use during winter ![]() The color of the first pattern (I think) is the secondary color of the scoreboards. The shirt's color is also the color of those "long inner sleeves" (sorry I don't know if that's what they're called) players use during winter, and also the main color on the scoreboards. It actually took me a while to find this out, but: Keep in mind though that I still recommend you take a little extra time to rename the file and import it manually, not only for better organization (so you won't confuse any kits if you want to delete or update something in your game, etc.) but mainly because the base colors of the kit actually matter, so it's advisable to configure them properly before applying an image. ![]() Window = 'AOuZoY7pHkn40_V6toz8N3gewvYz4MLLWg:1706328354616' _WidgetManager._Init('//_WidgetManager.Click to expand.Yes, that would work, the only thing that matters really is the file name. Stadium Name,ID change And Count Of Stadıums. Team Commentary Change(compatible: English Commentary Update By predator002) Player Commentary Change(compatible: English Commentary Update By predator002) Transfering in the same team is not possible anymore. When you transfer a player to a new team -it is automatically deleted from old team. In next version, there will be more features ![]()
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